Blockchain in Gaming Market, Growth, Trends & Industry Forecast
Blockchain In Gaming Market Size, Share & Trends Analysis Report By Game Type (Role Playing Games, Open World Games, Collectible Games), By Platform (ETH, BNB Chain, Polygon), By Device (Android, Web, IOS), By Region, And Segment Forecasts
Published Date: June - 2025 | Publisher: Market Insights Research | No of Pages: 260 | Industry: technology | Format: Report available in PDF / Excel Format
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The size of the worldwide blockchain gaming market was assessed at USD 13.0 billion in 2024 and is expected to increase at a compound annual growth rate (CAGR) of 69.4% from 2025 to 2030, reaching USD 301.53 billion. The blockchain's expansion in the gaming sector is driven by the demand for a safe, open, and decentralized gaming ecosystem.
Key Market Trends & Insights
- The Asia-Pacific blockchain in the gaming market held the largest revenue share at 26.35% in 2024.
- Over the forecast period, we expect the blockchain in the U.S. gaming market to register a significant CAGR.
- By game type, the role-playing game segment accounted for the largest share of 37.1% in 2024.
- In terms of platform, the ETH segment held the largest revenue share in 2024.
- Based on device, the web segment leads the market with the largest revenue share in 2024.
Market Size & Forecast
- 2024 Market SizeUSD 13.0 Billion
- 2030 Projected Market SizeUSD 301.53 Billion
- CAGR (2025-2030)69.4%
- Asia PacificLargest market in 2024
Blockchain technology is a digital ledger that is decentralized and distributed, enabling secure transactions and the maintenance of records. It has revolutionized the gaming experience for businesses and players, allowing them to use cryptocurrencies and Non-fungible Tokens (NFTs) to purchase in-game assets. For instance, Axie Infinity is a non-fungible token-based game with millions of players worldwide who use cryptocurrencies based on Ethereum to transact within the game. Blockchain technology enables transparency in the gaming market by providing a public ledger for all transactions. The ledger allows players to track the ownership and transfer of their in-game assets and ensures that all transactions are fair and transparent. It allows players to own their game assets and transactions, allowing them to conduct secure transactions without intermediaries.
Recently, the blockchain gaming industry has seen a significant rise in investments and funding. This growth is driven by the increasing popularity of blockchain technology, rising demand for decentralized games and assets, and the potential to offer unique gaming experiences and monetization opportunities. In addition, the influx of venture capital and institutional investment into blockchain gaming is a strong signal of market maturity and long-term confidence. Major gaming studios and tech firms are actively investing in or launching blockchain-based games, while Web3-native gaming startups are attracting multi-million-dollar funding rounds, thereby driving market growth.
With artificial intelligence (AI) and machine learning (ML), gaming companies can detect fraudulent behavior and prevent it from occurring in the future. This can include detecting bot accounts or accounts created solely for fraudulent activities. In addition, AI and ML analyze player behavior and preferences and provide a personalized gaming experience, which includes recommending games and in-game rewards that are more likely to appeal to the player. Additionally, by analyzing game data and player feedback, AI and ML can pinpoint areas for game design enhancement.
One of the major restraints on market growth is the regulations imposed by various governments. The government plays an important role in the blockchain gaming market by providing support and regulations. For instance, the United States Securities and Exchange Commission (SEC) regulates the use of digital assets, including tokens and cryptocurrencies, within the US. Digital assets are utilized by blockchain gaming companies. These companies are subject to SEC regulations, which include registration and compliance requirements. The Financial Action Task Force (FATF) is an intergovernmental organization that sets standards for anti-money laundering and counter-terrorism financing. The FATF has issued guidance on using virtual assets, including cryptocurrency, which affects how blockchain gaming companies handle financial transactions.
Game Type Insights
The role-playing game segment accounted for the largest share of 37.1% in 2024. This segment's growth can be attributed to their highly immersive and engaging gameplay experience. Role-playing games are known for their deep storylines, character development, and open-world environments, which provide players with a sense of agency and control over their gaming experience. It also offers long-term gameplay elements that encourage players to invest their time and resources in the game.
During the forecast period, we expect the collectible games segment to grow significantly. Collectible games involve unique digital assets, such as NFTs, which are stored on a blockchain and can be traded or sold securely and transparently. Such an arrangement creates a strong value proposition for players interested in owning and collecting rare or unique digital assets. Moreover, collectible games leverage the scarcity and rarity of digital assets to drive engagement and incentivize players to spend time and money on the game. This goal is achieved through various gameplay mechanics, such as randomized rewards, limited edition items, and rewards for completing specific achievements or milestones.
Report Coverage & Deliverables
The PDF report & online dashboard will help you understand
- Competitive benchmarking
- Historical data & forecasts
- Company revenue shares
- Regional opportunities
- Latest trends & dynamics
Platform Insights
The ETH segment held the largest market share in 2024. The dominance of this segment stems from its smart contract functionality, which enables developers to create decentralized applications (dApps), including blockchain-based games. These smart contracts enable game developers to create unique gameplay mechanics, store in-game assets on the blockchain, and create decentralized marketplaces for players to trade these assets. For instance, the blockchain automatically enforces the rules defined in a smart contract, ensuring fair gameplay.
Polygon is expected to register a significant CAGR during the forecast period. Polygon's low gas prices and transaction fees can be attributed to its use of a Proof of Stake consensus algorithm that reduces network energy consumption and costs. Polygon provides multiple layer two scaling solutions, allowing fast and affordable transactions. This makes it an attractive option for blockchain-based game developers and users looking for a more scalable and cost-effective blockchain solution.
Device Insights
The web segment dominated the market in 2024. The accessibility and user-friendliness of its gaming experience contribute to its growth. Players can easily access web-based games through their web browser without downloading or installing any software. Players can start blockchain gaming more easily because they don't have to navigate complex technical requirements.
Android is expected to grow rapidly during the forecast period. We can attribute its growth to its widespread usage, open-source nature, and ease of development. It provides several development tools and resources that make it easier for developers to create and distribute blockchain-based games. For instance, Google Play provides a centralized platform for developers to publish and distribute their games. Android Studio also provides comprehensive tools for developing, testing, and deploying Android applications.
Regional Insights
During the forecast period, we expect the North America blockchain gaming market to grow at a moderate CAGR. The region's growth can be attributed to prominent industry players such as Splinterlands, Uplandme, Inc., Mythical Inc., and ROKO GAME STUDIOS, and its large tech-savvy population. In addition, the regulatory environment in North America is generally favorable toward blockchain technology and cryptocurrencies. This environment has encouraged the development of blockchain gaming platforms.
U.S. Blockchain in Gaming Market Trends
The blockchain in the gaming market in the U.S. held a dominant position in the region in 2024 due to its mature tech ecosystem, strong presence of gaming studios, and robust venture capital activity. American companies such as Mythical Games and Gala Games are pioneering innovative blockchain titles and platforms. Furthermore, the U.S. has a large base of early adopters familiar with crypto and NFTs, accelerating user engagement and monetization. Silicon Valley and other tech hubs also foster continuous innovation in game design, DeFi integration, and digital ownership.
Europe Blockchain in Gaming Market Trends
The blockchain in the gaming market in Europe is expected to register a moderate CAGR from 2025 to 2030, owing to its progressive digital policies, strong indie gaming scene, and increasing support for decentralized technologies. The EU’s Markets in Crypto-Assets (MiCA) regulation provides legal clarity for blockchain-based games and NFTs, encouraging startups to innovate confidently. Countries are witnessing the rising adoption of blockchain games, supported by local ecosystems of developers and blockchain incubators.
Germany's blockchain in gaming market is expected to register a notable CAGR from 2025 to 2030. Germany is developing into a key European blockchain gaming market, known for its focus on privacy, digital rights, and user ownership values closely aligned with blockchain principles. German developers actively explore blockchain use in player-owned economies, sustainable tokenomics, and open-source game infrastructure, thereby driving the market’s growth.
The blockchain in the gaming market in the UK held a substantial market share in 2024, driven by its strong fintech ecosystem, government initiatives around digital assets, and a vibrant community of game developers. London, in particular, is home to several blockchain startups and NFT gaming platforms. The country's regulatory landscape, while evolving, is relatively open to innovation, especially with the government exploring frameworks for digital asset integration.
Asia Pacific Blockchain in Gaming Market Trends
The blockchain in the gaming market in Asia Pacific is expected to grow at a CAGR of 70.5% during the forecast period. The growth can be attributed to increasing interest in cryptocurrency and high internet and mobile penetration. There is an increasing interest in cryptocurrency among consumers and investors in the Asia Pacific region, resulting in a growing participation in the cryptocurrency market. Such growth creates a favorable environment for blockchain gaming, which utilizes cryptocurrency and other digital assets. For instance, in January 2023, the Asia Blockchain Gaming Alliance (ABGA), a non-profit organization focusing on blockchain technology in the gaming industry, launched a USD 45 million eco fund. The eco fund will dedicate itself to supporting and enhancing the development of game developers and companies.
India's blockchain gaming market is expected to grow moderately during the forecast period. The market is fueled by its massive mobile-first gamer population and a rapidly expanding crypto-aware youth demographic. Affordable smartphones, cheap data, and increasing interest in Play-to-Earn (P2E) models are key drivers. In addition, local developers are actively creating Web3 games catering to domestic and global audiences, thereby driving market growth in the country.
The blockchain in the gaming market in Japan held a substantial market share in 2024. Japan presents a uniquely favorable environment for blockchain gaming due to its long-standing cultural acceptance of virtual economies, digital collectibles, and character-based IP. The country has a mature gaming market with highly engaged users who are comfortable with in-game purchases and digital ownership, key components of blockchain-based games.
Key Blockchain In Gaming Company Insights
Some key companies in the blockchain in the gaming industry include Animoca Brands Corporation Limited, Sky Mavis, and Dapper Labs, Inc., among others. Blockchain-based game providers are increasingly developing games that can interact with one another, allowing players to use assets from one game in another, and create a connected and dynamic gaming ecosystem. This ecosystem enables players to move seamlessly between different games and experiences. In addition, with the rise of Non-fungible Tokens (NFTs), many blockchain game providers are developing their own NFT marketplaces, where players can buy, sell, and trade assets in-game. Such an arrangement creates a secondary market for players to monetize their in-game assets and provides a new revenue stream for blockchain-based game developers.
Key Blockchain In Gaming Companies
The following companies are the leaders in the blockchain gaming market. These companies collectively hold the largest market share and dictate industry trends.
- Dapper Labs, Inc.
- Sky Mavis
- Splinterlands
- Animoca Brands Corporation Limited
- Immutable
- Uplandme, Inc.
- Illuvium
- Mythical Inc.
- ROKO GAME STUDIOS
- Autonomous Worlds Ltd.
Recent Developments
Blockchain In Gaming Market Report Scope
Report Attribute |
Details |
Market size value in 2025 |
USD 21.59 billion |
Revenue forecast in 2030 |
USD 301.53 billion |
Growth rate |
CAGR of 69.4% from 2025 to 2030 |
Base year for estimation |
2024 |
Historical data |
2018-2023 |
Forecast period |
2025-2030 |
Quantitative units |
Revenue in USD million/billion, and CAGR from 2025 to 2030 |
Report coverage |
Revenue forecast, company ranking, competitive landscape, growth factors, and trends |
Segments covered |
Game type, platform, device, region |
Regional scope |
North America; Europe; Asia Pacific; Latin America; MEA |
Country scope |
U.S.; Canada; Mexico; Germany; UK; France; Singapore; Japan; India; South Korea; Australia; Brazil; KSA; UAE; South Africa |
Key companies profiled |
Dapper Labs, Inc.; Sky Mavis; Splinterlands; Animoca Brands Corporation Limited; Immutable; Uplandme, Inc.; Illuvium; Mythical Inc.; ROKO GAME STUDIOS; Autonomous Worlds Ltd. |
Customization scope |
We offer free report customization, equivalent to up to 8 analysts' working days, when you make a purchase. Changes or additions to the scope of the country, region, and segment are possible. |
Pricing and purchase options |
Avail yourself of customized purchase options to meet your exact research needs. Explore purchase options |
Global Blockchain In Gaming Market Report Segmentation
This report forecasts revenue growth at the global, regional, and country levels and provides an analysis of the latest industry trends in each of the sub-segments from 2018 to 2030. For this study, Grand View Research has segmented the global blockchain in the gaming market report based on game type, platform, device, and region
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Animoca Brands, headquartered in Hong Kong, is a prominent company in blockchain-based gaming and digital entertainment. The company operates an extensive international network with offices and subsidiaries in the U.S., Canada, Germany, France, South Korea, Australia, Argentina, and the Czech Republic. Known for its innovative approach to Web3 and digital property rights, Animoca Brands has developed and invested in a diverse portfolio of blockchain projects and games. Some of its principal products include The Sandbox, Moca Network, Anichess, Open Campus, HeyAni, GAMEE, WATBird, TinyTap, Phantom Galaxies, and Crazy Defense Heroes.
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Sky Mavis is a Singapore-based technology company focused on decentralized applications and services, particularly in the blockchain and gaming sectors. The company is best known for developing Axie Infinity, a blockchain-based game that allows players to own their digital assets and earn rewards.
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In May 2025, Pudgy Penguins announced the launch of Pengu Clash, a blockchain-based multiplayer skill game debuting on the TON blockchain. This fast-paced title provides fans with a fresh, interactive way to engage with the Pudgy Penguins IP, which now connects with over 1 billion users through Telegram.
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Game Type Outlook (Revenue, USD Million, 2018-2030)
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Role Playing Game
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Open World Games
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Collectible Games
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Platform Outlook (Revenue, USD Million, 2018-2030)
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ETH
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BNB Chain
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Polygon
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Others
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Device Outlook (Revenue, USD Million, 2018-2030)
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Android
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Web
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IOS
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Others
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Regional Outlook (Revenue, USD Million, 2018-2030)
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North America
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U.S.
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Canada
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Mexico
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Europe
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Germany
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UK
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France
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Asia Pacific
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Singapore
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Japan
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India
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South Korea
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Australia
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Latin America
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Brazil
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Middle East and Africa (MEA)
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KSA
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UAE
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Table of Content
Chapter 1. Methodology and Scope
1.1. Market Segmentation and Scope
1.2. Research Methodology
1.2.1. Information Procurement
1.3. Information or Data Analysis
1.4. Methodology
1.5. Research Scope and Assumptions
1.6. Market Formulation & Validation
1.7. Country-Based Segment Share Calculation
1.8. List of Data Sources
Chapter 2. Executive Summary
2.1. Market Outlook
2.2. Segment Outlook
2.3. Competitive Insights
Chapter 3. Blockchain in Gaming Market Variables, Trends, & Scope
3.1. Market Lineage Outlook
3.2. Market Dynamics
3.2.1. Market Driver Analysis
3.2.2. Market Restraint Analysis
3.2.3. Industry Challenge
3.3. Blockchain in Gaming Market Analysis Tools
3.3.1. Industry Analysis - Porter’s
3.3.1.1. Bargaining power of the suppliers
3.3.1.2. Bargaining power of the buyers
3.3.1.3. Threats of substitution
3.3.1.4. Threats from new entrants
3.3.1.5. Competitive rivalry
3.3.2. PESTEL Analysis
3.3.2.1. Political landscape
3.3.2.2. Economic and social landscape
3.3.2.3. Technological landscape
Chapter 4. Blockchain in Gaming Market: Game Type Estimates & Trend Analysis
4.1. Segment Dashboard
4.2. Blockchain in Gaming Market: Game Type Movement Analysis, 2024 & 2030 (USD Million)
4.3. Role Playing Game
4.3.1. Role Playing Game Market Revenue Estimates and Forecasts, 2018 - 2030 (USD Million)
4.4. Open World Games
4.4.1. Open World Games Market Revenue Estimates and Forecasts, 2018 - 2030 (USD Million)
4.5. Collectible Games
4.5.1. Collectible Games Market Revenue Estimates and Forecasts, 2018 - 2030 (USD Million)
Chapter 5. Blockchain in Gaming Market: Platform Estimates & Trend Analysis
5.1. Segment Dashboard
5.2. Blockchain in Gaming Market: Platform Movement Analysis, 2024 & 2030 (USD Million)
5.3. ETH
5.3.1. ETH Market Revenue Estimates and Forecasts, 2018 - 2030 (USD Million)
5.4. BNB Chain
5.4.1. BNB Chain Market Revenue Estimates and Forecasts, 2018 - 2030 (USD Million)
5.5. Polygon
5.5.1. Polygon Market Revenue Estimates and Forecasts, 2018 - 2030 (USD Million)
5.6. Others
5.6.1. Others Market Revenue Estimates and Forecasts, 2018 - 2030 (USD Million)
Chapter 6. Blockchain in Gaming Market: Device Estimates & Trend Analysis
6.1. Segment Dashboard
6.2. Blockchain in Gaming Market: Device Movement Analysis, 2024 & 2030 (USD Million)
6.3. Android
6.3.1. Android Market Revenue Estimates and Forecasts, 2018 - 2030 (USD Million)
6.4. Web
6.4.1. Web Revenue Estimates and Forecasts, 2018 - 2030 (USD Million)
6.5. IOS
6.5.1. IOS Revenue Estimates and Forecasts, 2018 - 2030 (USD Million)
6.6. Others
6.6.1. Others Revenue Estimates and Forecasts, 2018 - 2030 (USD Million)
Chapter 7. Blockchain in Gaming Market: Regional Estimates & Trend Analysis
7.1. Blockchain in Gaming Market Share, By Region, 2024 & 2030 (USD Million)
7.2. North America
7.2.1. North America Blockchain in Gaming Market Estimates and Forecasts, 2018 - 2030 (USD Million)
7.2.2. U.S.
7.2.2.1. U.S. Blockchain in Gaming Market Estimates and Forecasts, 2018 - 2030 (USD Million)
7.2.3. Canada
7.2.3.1. Canada Blockchain in Gaming Market Estimates and Forecasts, 2018 - 2030 (USD Million)
7.2.4. Mexico
7.2.4.1. Mexico Blockchain in Gaming Market Estimates and Forecasts, 2018 - 2030 (USD Million)
7.3. Europe
7.3.1. Europe Blockchain in Gaming Market Estimates and Forecasts, 2018 - 2030 (USD Million)
7.3.2. UK
7.3.2.1. UK Blockchain in Gaming Market Estimates and Forecasts, 2018 - 2030 (USD Million)
7.3.3. Germany
7.3.3.1. Germany Blockchain in Gaming Market Estimates and Forecasts, 2018 - 2030 (USD MILLION)
7.3.4. France
7.3.4.1. France Blockchain in Gaming Market Estimates and Forecasts, 2018 - 2030 (USD Million)
7.4. Asia Pacific
7.4.1. Asia Pacific Blockchain in Gaming Market Estimates and Forecasts, 2018 - 2030 (USD Million)
7.4.2. Singapore
7.4.2.1. Singapore Blockchain in Gaming Market Estimates and Forecasts, 2018 - 2030 (USD Million)
7.4.3. Japan
7.4.3.1. Japan Blockchain in Gaming Market Estimates and Forecasts, 2018 - 2030 (USD Million)
7.4.4. India
7.4.4.1. India Blockchain in Gaming Market Estimates and Forecasts, 2018 - 2030 (USD Million)
7.4.5. South Korea
7.4.5.1. South Korea Blockchain in Gaming Market Estimates and Forecasts, 2018 - 2030 (USD Million)
7.4.6. Australia
7.4.6.1. Australia Blockchain in Gaming Market Estimates and Forecasts, 2018 - 2030 (USD Million)
7.5. Latin America
7.5.1. Latin America Blockchain in Gaming Market Estimates and Forecasts, 2018 - 2030 (USD Million)
7.5.2. Brazil
7.5.2.1. Brazil Blockchain in Gaming Market Estimates and Forecasts, 2018 - 2030 (USD Million)
7.6. Middle East and Africa
7.6.1. Middle East and Africa Blockchain in Gaming Market Estimates and Forecasts, 2018 - 2030 (USD Million)
7.6.2. UAE
7.6.2.1. UAE Blockchain in Gaming Market Estimates and Forecasts, 2018 - 2030 (USD Million)
7.6.3. KSA
7.6.3.1. KSA Blockchain in Gaming Market Estimates and Forecasts, 2018 - 2030 (USD Million)
7.6.4. South Africa
7.6.4.1. South Africa Blockchain in Gaming Market Estimates and Forecasts, 2018 - 2030 (USD Million)
Chapter 8. Competitive Landscape
8.1. Company Categorization
8.2. Company Market Positioning
8.3. Company Heat Map Analysis
8.4. Company Profiles/Listing
8.4.1. Dapper Labs, Inc.
8.4.1.1. Participant’s Overview
8.4.1.2. Financial Performance
8.4.1.3. Product Benchmarking
8.4.1.4. Strategic Initiatives
8.4.2. Sky Mavis
8.4.2.1. Participant’s Overview
8.4.2.2. Financial Performance
8.4.2.3. Product Benchmarking
8.4.2.4. Strategic Initiatives
8.4.3. Splinterlands
8.4.3.1. Participant’s Overview
8.4.3.2. Financial Performance
8.4.3.3. Product Benchmarking
8.4.3.4. Strategic Initiatives
8.4.4. Animoca Brands Corporation Limited
8.4.4.1. Participant’s Overview
8.4.4.2. Financial Performance
8.4.4.3. Product Benchmarking
8.4.4.4. Strategic Initiatives
8.4.5. Immutable
8.4.5.1. Participant’s Overview
8.4.5.2. Financial Performance
8.4.5.3. Product Benchmarking
8.4.5.4. Strategic Initiatives
8.4.6. Uplandme, Inc.
8.4.6.1. Participant’s Overview
8.4.6.2. Financial Performance
8.4.6.3. Product Benchmarking
8.4.6.4. Strategic Initiatives
8.4.7. Illuvium
8.4.7.1. Participant’s Overview
8.4.7.2. Financial Performance
8.4.7.3. Product Benchmarking
8.4.7.4. Strategic Initiatives
8.4.8. Mythical Inc.
8.4.8.1. Participant’s Overview
8.4.8.2. Financial Performance
8.4.8.3. Product Benchmarking
8.4.8.4. Strategic Initiatives
8.4.9. ROKO GAME STUDIOS
8.4.9.1. Participant’s Overview
8.4.9.2. Financial Performance
8.4.9.3. Product Benchmarking
8.4.9.4. Strategic Initiatives
8.4.10. Autonomous Worlds Ltd.
8.4.10.1. Participant’s Overview
8.4.10.2. Financial Performance
8.4.10.3. Product Benchmarking
8.4.10.4. Strategic Initiatives
List of Tables
Table 1 Global Blockchain in Gaming market size estimates & forecasts 2018 - 2030 (USD Million)
Table 2 Global Blockchain in Gaming market, by region, 2018 - 2030 (USD Million)
Table 3 Global Blockchain in Gaming market, by Game Type, 2018 - 2030 (USD Million)
Table 4 Global Blockchain in Gaming market, by Platform, 2018 - 2030 (USD Million)
Table 5 Global Blockchain in Gaming market, by Device, 2018 - 2030 (USD Million)
Table 6 Role Playing Game Blockchain in Gaming market, by region, 2018 - 2030 (USD Million)
Table 7 Open World Games Blockchain in Gaming market, by region, 2018 - 2030 (USD Million)
Table 8 Collectible Games Blockchain in Gaming market, by region, 2018 - 2030 (USD Million)
Table 9 ETH Blockchain in Gaming market, by region, 2018 - 2030 (USD Million)
Table 10 BNB Chain Blockchain in Gaming market, by region, 2018 - 2030 (USD Million)
Table 11 Polygon Blockchain in Gaming market, by region, 2018 - 2030 (USD Million)
Table 12 Others Blockchain in Gaming market, by region, 2018 - 2030 (USD Million)
Table 13 Android Blockchain in Gaming market, by region, 2018 - 2030 (USD Million)
Table 14 Web Blockchain in Gaming market, by region, 2018 - 2030 (USD Million)
Table 15 IOS Blockchain in Gaming market, by region, 2018 - 2030 (USD Million)
Table 16 Others Blockchain in Gaming market, by region, 2018 - 2030 (USD Million)
Table 17 North America Blockchain in Gaming market, by Game Type, 2018 - 2030 (USD Million)
Table 18 North America Blockchain in Gaming market, by Platform, 2018 - 2030 (USD Million)
Table 19 North America Blockchain in Gaming market, by Device, 2018 - 2030 (USD Million)
Table 20 U.S. Blockchain in Gaming market, by Game Type, 2018 - 2030 (USD Million)
Table 21 U.S. Blockchain in Gaming market, by Platform, 2018 - 2030 (USD Million)
Table 22 U.S. Blockchain in Gaming market, by Device, 2018 - 2030 (USD Million)
Table 23 Canada Blockchain in Gaming market, by Game Type, 2018 - 2030 (USD Million)
Table 24 Canada Blockchain in Gaming market, by Platform, 2018 - 2030 (USD Million)
Table 25 Canada Blockchain in Gaming market, by Device, 2018 - 2030 (USD Million)
Table 26 Mexico Blockchain in Gaming market, by Game Type, 2018 - 2030 (USD Million)
Table 27 Mexico Blockchain in Gaming market, by Platform, 2018 - 2030 (USD Million)
Table 28 Mexico Blockchain in Gaming market, by Device, 2018 - 2030 (USD Million)
Table 29 Europe Blockchain in Gaming market, by Game Type, 2018 - 2030 (USD Million)
Table 30 Europe Blockchain in Gaming market, by Platform, 2018 - 2030 (USD Million)
Table 31 Europe Blockchain in Gaming market, by Device, 2018 - 2030 (USD Million)
Table 32 UK Blockchain in Gaming market, by Game Type, 2018 - 2030 (USD Million)
Table 33 UK Blockchain in Gaming market, by Platform, 2018 - 2030 (USD Million)
Table 34 UK Blockchain in Gaming market, by Device, 2018 - 2030 (USD Million)
Table 35 Germany Blockchain in Gaming market, by Game Type, 2018 - 2030 (USD Million)
Table 36 Germany Blockchain in Gaming market, by Platform, 2018 - 2030 (USD Million)
Table 37 Germany Blockchain in Gaming market, by Device, 2018 - 2030 (USD Million)
Table 38 France Blockchain in Gaming market, by Game Type, 2018 - 2030 (USD Million)
Table 39 France Blockchain in Gaming market, by Platform, 2018 - 2030 (USD Million)
Table 40 France Blockchain in Gaming market, by Device, 2018 - 2030 (USD Million)
Table 41 Asia Pacific Blockchain in Gaming market, by Game Type, 2018 - 2030 (USD Million)
Table 42 Asia Pacific Blockchain in Gaming market, by Platform, 2018 - 2030 (USD Million)
Table 43 Asia Pacific Blockchain in Gaming market, by Device, 2018 - 2030 (USD Million)
Table 44 Singapore Blockchain in Gaming market, by Game Type, 2018 - 2030 (USD Million)
Table 45 Singapore Blockchain in Gaming market, by Platform, 2018 - 2030 (USD Million)
Table 46 Singapore Blockchain in Gaming market, by Device, 2018 - 2030 (USD Million)
Table 47 India Blockchain in Gaming market, by Game Type, 2018 - 2030 (USD Million)
Table 48 India Blockchain in Gaming market, by Platform, 2018 - 2030 (USD Million)
Table 49 India Blockchain in Gaming market, by Device, 2018 - 2030 (USD Million)
Table 50 Japan Blockchain in Gaming market, by Game Type, 2018 - 2030 (USD Million)
Table 51 Japan Blockchain in Gaming market, by Platform, 2018 - 2030 (USD Million)
Table 52 Japan Blockchain in Gaming market, by Device, 2018 - 2030 (USD Million)
Table 53 South Korea Blockchain in Gaming market, by Game Type, 2018 - 2030 (USD Million)
Table 54 South Korea Blockchain in Gaming market, by Platform, 2018 - 2030 (USD Million)
Table 55 South Korea Blockchain in Gaming market, by Device, 2018 - 2030 (USD Million)
Table 56 Australia Blockchain in Gaming market, by Game Type, 2018 - 2030 (USD Million)
Table 57 Australia Blockchain in Gaming market, by Platform, 2018 - 2030 (USD Million)
Table 58 Australia Blockchain in Gaming market, by Device, 2018 - 2030 (USD Million)
Table 59 Latin America Blockchain in Gaming market, by Game Type, 2018 - 2030 (USD Million)
Table 60 Latin America Blockchain in Gaming market, by Platform, 2018 - 2030 (USD Million)
Table 61 Latin America Blockchain in Gaming market, by Device, 2018 - 2030 (USD Million)
Table 62 Brazil Blockchain in Gaming market, by Game Type, 2018 - 2030 (USD Million)
Table 63 Brazil Blockchain in Gaming market, by Platform, 2018 - 2030 (USD Million)
Table 64 Brazil Blockchain in Gaming market, by Device, 2018 - 2030 (USD Million)
Table 65 MEA Blockchain in Gaming market, by Game Type, 2018 - 2030 (USD Million)
Table 66 MEA Blockchain in Gaming market, by Platform, 2018 - 2030 (USD Million)
Table 67 MEA Blockchain in Gaming market, by Device, 2018 - 2030 (USD Million)
Table 68 UAE Blockchain in Gaming market, by Game Type, 2018 - 2030 (USD Million)
Table 69 UAE Blockchain in Gaming market, by Platform, 2018 - 2030 (USD Million)
Table 70 UAE Blockchain in Gaming market, by Device, 2018 - 2030 (USD Million)
Table 71 KSA Blockchain in Gaming market, by Game Type, 2018 - 2030 (USD Million)
Table 72 KSA Blockchain in Gaming market, by Platform, 2018 - 2030 (USD Million)
Table 73 KSA Blockchain in Gaming market, by Device, 2018 - 2030 (USD Million)
Table 74 South Africa Blockchain in Gaming market, by Game Type, 2018 - 2030 (USD Million)
Table 75 South Africa Blockchain in Gaming market, by Platform, 2018 - 2030 (USD Million)
Table 76 South Africa Blockchain in Gaming market, by Device, 2018 - 2030 (USD Million)
List of Figures
Fig. 1 Blockchain in Gaming Market Segmentation
Fig. 2 Market research process
Fig. 3 Information procurement
Fig. 4 Primary research pattern
Fig. 5 Market research approaches
Fig. 6 Value chain-based sizing & forecasting
Fig. 7 Parent market analysis
Fig. 8 Market formulation & validation
Fig. 9 Blockchain in Gaming Market Snapshot
Fig. 10 Blockchain in Gaming market segment snapshot
Fig. 11 Blockchain in Gaming market competitive landscape snapshot
Fig. 12 Market research process
Fig. 13 Market driver relevance analysis (Current & future impact)
Fig. 14 Market restraint relevance analysis (Current & future impact)
Fig. 15 Blockchain in Gaming market: Game Type outlook key takeaways (USD Million)
Fig. 16 Blockchain in Gaming market: Game Type movement analysis 2024 & 2030 (USD Million)
Fig. 17 Role Playing Game market revenue estimates and forecasts, 2018 - 2030 (USD Million)
Fig. 18 Open World Games market revenue estimates and forecasts, 2018 - 2030 (USD Million)
Fig. 19 Collectible Games market revenue estimates and forecasts, 2018 - 2030 (USD Million)
Fig. 20 Blockchain in Gaming market: Platform outlook key takeaways (USD Million)
Fig. 21 Blockchain in Gaming market: Platform movement analysis 2024 & 2030 (USD Million)
Fig. 22 ETH market revenue estimates and forecasts, 2018 - 2030 (USD Million)
Fig. 23 BNB Chain market revenue estimates and forecasts, 2018 - 2030 (USD Million)
Fig. 24 Polygon market revenue estimates and forecasts, 2018 - 2030 (USD Million)
Fig. 25 Others market revenue estimates and forecasts, 2018 - 2030 (USD Million)
Fig. 26 Blockchain in Gaming market: Device outlook key takeaways (USD Million)
Fig. 27 Blockchain in Gaming market: Device movement analysis 2024 & 2030 (USD Million)
Fig. 28 Android market revenue estimates and forecasts, 2018 - 2030 (USD Million)
Fig. 29 Web market revenue estimates and forecasts, 2018 - 2030 (USD Million)
Fig. 30 IOS market revenue estimates and forecasts, 2018 - 2030 (USD Million)
Fig. 31 Others market revenue estimates and forecasts, 2018 - 2030 (USD Million)
Fig. 32 Regional marketplace: Key takeaways
Fig. 33 Blockchain in Gaming market: Regional outlook, 2024 & 2030 (USD Million)
Fig. 34 North America Blockchain in Gaming market estimates and forecasts, 2018 - 2030 (USD Million)
Fig. 35 U.S. Blockchain in Gaming market estimates and forecasts, 2018 - 2030 (USD Million)
Fig. 36 Canada Blockchain in Gaming market estimates and forecasts, 2018 - 2030 (USD Million)
Fig. 37 Mexico Blockchain in Gaming market estimates and forecasts, 2018 - 2030 (USD Million)
Fig. 38 Europe Blockchain in Gaming market estimates and forecasts, 2018 - 2030 (USD Million)
Fig. 39 UK Blockchain in Gaming market estimates and forecasts, 2018 - 2030 (USD Million)
Fig. 40 Germany Blockchain in Gaming market estimates and forecasts, 2018 - 2030 (USD Million)
Fig. 41 France Blockchain in Gaming market estimates and forecasts, 2018 - 2030 (USD Million)
Fig. 42 Asia Pacific Blockchain in Gaming market estimates and forecasts, 2018 - 2030 (USD Million)
Fig. 43 Singapore Blockchain in Gaming market estimates and forecasts, 2018 - 2030 (USD Million)
Fig. 44 Japan Blockchain in Gaming market estimates and forecasts, 2018 - 2030 (USD Million)
Fig. 45 India Blockchain in Gaming market estimates and forecasts, 2018 - 2030 (USD Million)
Fig. 46 Australia Blockchain in Gaming market estimates and forecasts, 2018 - 2030 (USD Million)
Fig. 47 South Korea Blockchain in Gaming market estimates and forecasts, 2018 - 2030 (USD Million)
Fig. 48 Latin America Blockchain in Gaming market estimates and forecasts, 2018 - 2030 (USD Million)
Fig. 49 Brazil Blockchain in Gaming market estimates and forecasts, 2018 - 2030 (USD Million)
Fig. 50 MEA Blockchain in Gaming market estimates and forecasts, 2018 - 2030 (USD Million)
Fig. 51 KSA Blockchain in Gaming market estimates and forecasts, 2018 - 2030 (USD Million)
Fig. 52 UAE Blockchain in Gaming market estimates and forecasts, 2018 - 2030 (USD Million)
Fig. 53 South Africa Blockchain in Gaming market estimates and forecasts, 2018 - 2030 (USD Million)
Fig. 54 Strategy framework
Fig. 55 Company Categorization
Key Blockchain In Gaming Companies:
The following are the leading companies in the blockchain gaming market: These companies collectively hold the largest market share and dictate industry trends.
- Dapper Labs, Inc.
- Sky Mavis
- Splinterlands
- Animoca Brands Corporation Limited
- Immutable
- Uplandme, Inc.
- Illuvium
- Mythical Inc.
- ROKO GAME STUDIOS
- Autonomous Worlds Ltd.
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