Anime Streaming Services Market
Anime Streaming Services Market Size, Share & Trends Analysis Report By Demographics (Kids, Teens, Adults), By Content Type (Shounen/Shoujo, Seinen/Josei), By Business Model (Subscription-Based, Ad-Supported), By Region, And Segment Forecasts
Published Date: May - 2025 | Publisher: MIR | No of Pages: 260 | Industry: technology | Format: Report available in PDF / Excel Format
View Details Buy Now 2999 Download Free Sample Ask for Discount Request CustomizationAnime Streaming Services Market Trends
The size of the global anime streaming services market was valued at USD 5,795.3 million in 2024 and is anticipated to expand at a CAGR of 13.7% during the period 2025-2030.
The growth of the market is mainly attributed to the increasing worldwide popularity of anime content among various age groups due to higher internet penetration and the universal use of smartphones.
Key Highlights
- North America accounted for the largest share of over 34% in 2024.
- The U.S. anime streaming services industry accounted for the largest revenue share of over 77% in 2024.
- In terms of demographics segment, the teens (ages 13-19) segment accounted for the largest market share of over 51% in 2024.
- By content type segment, the shounen/shoujo segment accounted for the largest market share in 2024.
- In terms of business model segment, the subscription-based (SVOD) segment accounted for the largest market share in 2024.
The growth in premium content proliferation, localization policies, and business partnerships with Japanese production houses is also driving market growth further. The adoption of sophisticated recommendation engines, cloud streaming technologies, and AI-based content curation is also increasing engagement, enabling the growing expansion of the anime streaming services market.
The increasing popularity of entertainment consumption and worldwide spread of high-speed internet are drastically changing the anime streaming services market. As viewers increasingly prefer convenient, anytime, anywhere access to niche content, streaming platforms are capitalizing on the change to grow their audience. Anime, with its worldwide following and deep content base, is best positioned to capitalize on this shift. The general availability of cheaper smartphones and smart TVs is also speeding access to streaming platforms, changing how viewers discover and interact with anime content.
Also, the growing demand for unique and original anime content is serving as a major growth driver for the anime streaming services market. Streaming platforms are heavily investing in co-producing and licensing agreements for anime series to set them apart and keep subscribers engaged. Since platforms are racing to provide fresh, original content, the overall value proposition of anime streaming services continues to drive the anime streaming services industry's growth.
The combination of artificial intelligence and machine learning is transforming the operation of anime streaming services. Recommendation engines driven by AI are improving user experience through customized content delivery through viewing patterns and interests. Predictive analysis enables platforms to optimize content catalogs and comprehend viewer engagement, while AI-driven subtitle creation and dubbing are opening up content to the international viewer. The technological progress is leading to higher user satisfaction and retention, thus propelling the anime streaming services market.
Additionally, strategic partnerships and international expansion efforts are driving the anime streaming services market in the right direction. Top platforms are forging partnerships with Japanese studios, global content distributors, and telecom companies to expand their base and increase content accessibility. Partnerships help enable content localization and propel subscription growth in emerging markets. The resulting cross-border synergy is driving fast market growth and opening up new monetization and content innovation opportunities.
Report Coverage & Deliverables
- Competitive benchmarking
- Historical data & forecasts
- Company revenue shares
- Regional opportunities
- Latest trends & dynamics
Demographics Insights
The teens (13-19) segment held the highest market share of more than 51% in 2024, due to the growing availability of digital devices, increased use of online entertainment media, and cultural affinity of anime among this age demographic. Teenagers are extremely online active on social media and video streaming platforms, with anime at the forefront of determining entertainment choices and community discourse. As the platforms react with customized content strategies, such as exclusive releases, interactive content, and mobile-first streaming, the sway and dominance of the teen audience keep building in directing the future of the anime streaming services industry.
The adults (over the age of 20) category is likely to see a huge CAGR of more than 14% between 2025 and 2030. This is on account of the growing consumption of anime content by adults, fueled by nostalgia views, adult-oriented storytelling, and the widening pool of diverse genres that attract adult audiences. As streaming services persist in licensing and developing anime with intricate storylines and advanced themes, mature viewers are engaging increasingly and more deeply with the material. Additionally, the increase in available disposable incomes, flexible viewing opportunities, and the presence of subtitled and dubbed versions in various languages are also improving the viewer experience and driving the adult market segment in the anime streaming services market.
Content Type Insights
The shounen/shoujo category held the highest market share in 2024, thanks to its wide appeal across various age brackets and its lead position in building anime content libraries. The genres have always recorded high viewership because of their compelling plotlines, character growth, and emotional connection with younger and older viewers. Besides, the genres are associated with rich fan devotion and international popularity, making the streaming services give them high priority in content acquisition and recommendation systems. The consistent demand and extensive cultural influence have ensured that the shounen/shoujo segment dominates.
The seinen/josei market is set to experience the highest CAGR between 2025 and 2030. These sophisticated-storytelling, character-driven, and realistic-storytelling genres of Seinen and Josei are gaining popularity with audiences. This has led to streaming platforms benefiting from this trend by growing their library of seinen/josei content and creating original content in these genres in order to lure and retain older audiences. In addition, the growth of content-specific recommendation algorithms is enabling platforms to surface similar niche content before the relevant crowds, which boosts engagement and longer-term viewership for this section.
Business Model Insights
The subscription video-on-demand (SVOD) segment held the highest market share in 2024 due to the increasing consumer demand for uninterrupted, advertisement-free viewing experiences and exclusive anime content. With anime gaining popularity among global audiences, streaming services are increasingly turning to the SVOD model to offer continuous access to curated libraries, simulcasts, and original productions. This model facilitates guaranteed revenue streams and allows platforms to invest in content creation and user segmentation. Further, the growing popularity of niche anime groups and fan willingness to pay for enhanced experiences are driving SVOD uptake, thus driving segmental growth.
The ad-supported (AVOD) segment is likely to register the highest CAGR between 2025 and 2030 as anime streaming platforms increasingly turn to this model in order to reach a larger audience and earn revenue without totally depending on subscriptions. With a worldwide fan base expanding and growing content consumption among younger, price-conscious audiences, AVOD platforms provide free access to prime anime content in return for targeted advertising. This model allows businesses to scale user acquisition quickly and use viewer data to provide tailored ad experiences. Moreover, the evolution of programmatic advertising, real-time bidding, and AI content recommendation is improving monetization capabilities and making AVOD a more desirable business model for the competitive anime streaming market.
Regional Insights
North America led with the highest share of more than 34% in 2024, mainly fueled by international content demand growth in the region and anime mainstreaming among young audiences. The increasing popularity of anime conventions, merchandise, and cosplay culture throughout the region underlines a robust fan support that continues to drive subscription growth. The area's openness to spending on localized dubbing and library content collections has further established North America as the leading region in the world market for anime streaming services.
Market Trends for Anime Streaming Services in the U.S.
The anime streaming services industry in the U.S. recorded the highest revenue share of more than 77% in 2024 due to growing demand for on-demand entertainment and the robust technology infrastructure of the country. Increased demand for anime across younger age groups, driven by social media platforms and streaming platform recommendations, is increasing the scope of the market. Investment in premium anime content and localization efforts is also boosting the market's growth. Tailored delivery of content and recommendations powered by artificial intelligence further fuel user engagement, driving the U.S. market.
Europe Anime Streaming Services Market Trends
The Europe industry of anime streaming services is likely to register a CAGR of more than 13% between 2025 and 2030, fuelled by robust cultural demand for anime and mounting demand for digital consumption of entertainment. The increased number of subtitled and localized anime content choices is also increasing the market's presence in non-native markets. The high concentration of technology-aware and entertainment-seeking youth populations throughout the region is a contributory factor to these platforms' quick uptake. In addition, the trend towards subscription-based services, coupled with access to global anime content through European platforms, is also fueling the anime streaming market.
The UK market for anime streaming services is poised for substantial growth. The nation's solid digital infrastructure and extensive availability of the internet are primary drivers of this growth. As interest in Japanese culture increases, especially among younger audiences, the UK is becoming a top destination for anime content viewing. Additionally, the multicultural nature of society in the UK and its status as a media hub in Europe further add to the growing popularity of anime, which makes it a crucial part of the anime streaming services industry.
Germany's anime streaming services market is driven by the nation's rising popularity of Japanese pop culture with its youth audiences. The cons, cosplay culture, and social media presence are driving the call for easily available anime content. This cultural phenomenon, coupled with Germany's embrace of foreign media, is putting Germany in a positive position for anime streaming services to increase its content offerings and user interaction in the country.
Asia Pacific Anime Streaming Services Market Trends
Asia Pacific anime streaming services industry is expected to grow at a CAGR of over 14% from 2025 to 2030, driven by a large and growing population of anime consumers, expanding internet penetration, and the rising adoption of smartphones across emerging economies. The cultural affinity for anime, combined with increasing disposable incomes and a rapidly digitalizing entertainment sector, is fueling subscriber growth across the region. Additionally, local streaming platforms and international players are investing heavily in regional language dubbing, exclusive licensing deals, and partnerships with local creators, further enhancing the accessibility and appeal of anime content throughout Asia Pacific.
The Japan anime streaming services market is gaining traction, fueled by the country’s status as the global epicenter of anime production and culture. With a deeply rooted domestic demand for anime and a high level of digital literacy, Japan presents a thriving environment for streaming platforms. Japan’s strong creative ecosystem and continued investment in original content production further enhance the appeal of streaming platforms, making the region a cornerstone of growth for the global anime streaming industry.
The anime streaming services market in China is rapidly expanding. China’s booming digital ecosystem, massive youth population, and increasing affinity for Japanese pop culture are driving market growth. The proliferation of smartphones, widespread internet connectivity, and government efforts to promote digital media consumption are enabling broader access to streaming services. Moreover, the growing trend of content localization and co-production between Chinese and Japanese studios fosters a culturally resonant viewing experience, thereby driving market growth.
Key Anime Streaming Services Company Insights
Some of the major players in the market are Netflix, Inc. and Amazon.com, Inc.
Netflix, Inc. is an international streaming entertainment company providing a broad range of TV shows, movies, and documentaries in many genres and languages. Within the market for anime streaming services, Netflix has emerged as a key player by licensing and producing a broad range of anime titles, including original content and exclusives such as "Devilman Crybaby," "Baki," and "Castlevania." Through strategic collaborations with high-profile Japanese studios and significant investment in anime programming, Netflix has extended its footprint within Japan and other global markets. Its global delivery capabilities, algorithms for personalization of content, and economic power render it a very significant influencer within the anime streaming world.
Amazon.com, Inc. runs Amazon Prime Video, one of the top global streamers. Completely dedicated to anime, Amazon Prime Video has taken a major leap in the anime space by acquiring exclusive streaming rights for shows like "Vinland Saga" and "Dororo," and distributing a number of anime movies and shows in collaboration with Japanese studios. The platform offers massive global reach, synergy with the Amazon Prime ecosystem, and high production values to place itself competitively in the anime streaming space.
Medialink Group Limited. and Cineverse. are among the up-and-coming players in the anime streaming services industry.
Medialink Group Limited is an up-and-coming Hong Kong-based entertainment and media firm that specializes in licensing and distribution of anime and Asian programming on multiple digital platforms. Medialink distributes anime television series via its Ani-One brand on YouTube and subscription services throughout Southeast Asia. The company takes advantage of strategic collaborations with major Japanese studios and has a significant presence on digital and social media. Medialink's agility, regional knowledge, and dedication to accessible anime content make it a rising player in the Asia-Pacific anime streaming industry.
Cineverse (formerly Cinedigm Corp.) is a rising digital entertainment firm that specializes in streaming content through niche genres, such as anime. With its streaming brand RetroCrush, Cineverse brings retro and cult anime series to North American audiences. The service aims at anime fans with a carefully curated library that highlights nostalgic and historically important series. Cineverse's application of data-driven programming, targeted content approaches, and OTT distribution is indicative of its aim to increase its presence in the anime streaming market.
Key Anime Streaming Services Companies
The following are the leading companies in the anime streaming services market. These companies collectively hold the largest market share and dictate industry trends.
- Crunchyroll, LLC
- Hulu, LLC
- Netflix, Inc.
- Amazon.com, Inc.
- STAR.
- AMC Networks Entertainment LLC.
- LiveChart.me
- Medialink Group Limited.
- Cineverse.
- SideReel, Netaktion LLC
- Image Future Investment (HK) Limited.
Recent Developments
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In April 2025, Cineverse Corp. revealed the acquisition of exclusive streaming rights in the United States to the classic sci-fi anime series Future Boy Conan for its anime dedicated platform, RetroCrush. The acquisition was secured through a multi-year licensing deal with GKIDS and comes as RetroCrush celebrates its 5th anniversary.
In March 2025, Crunchyroll and Aniplex jointly announced the establishment of a new joint venture, which will be responsible for planning, developing, and producing anime content solely for the Crunchyroll streaming service globally. The venture is a strategic move to provide high-quality anime content to the global market and enhance both companies' positions in the competitive streaming industry.
In March 2025, AMC Networks revealed the rollout of its anime streaming service, HIDIVE, as an ad-free monthly add-on subscription on Amazon Prime Video Channels in certain English-speaking territories and countries. HIDIVE also extended its reach across connected TV platforms, such as Samsung, LG, and VIZIO devices, to further broaden global access. Houston-based Sentai Filmworks operates it.
Anime Streaming Services Market Report Scope
Report Attribute |
Details |
Market size value in 2025 |
USD 6,600.4 million |
Revenue forecast in 2030 |
USD 12,562.4 million |
Growth rate |
CAGR of 13.7% from 2025 to 2030 |
Base year for estimation |
2024 |
Historical data |
2018 - 2023 |
Forecast period |
2025 - 2030 |
Quantitative units |
Revenue in USD million/billion and CAGR from 2025 to 2030 |
Report product |
Revenue forecast, company ranking, competitive landscape, growth factors, and trends |
Segments covered |
Demographics, content type, business model, region |
Region scope |
North America; Europe; Asia Pacific; Latin America; Middle East & Africa |
Country scope |
U.S.; Canada; Mexico; UK; Germany; France; China; Australia; Japan; India; South Korea; Brazil; South Africa; Saudi Arabia; UAE |
Key companies profiled |
Crunchyroll, LLC; Hulu, LLC; Netflix, Inc.; Amazon.com, Inc.; STAR.; AMC Networks Entertainment LLC.; LiveChart.me; Medialink Group Limited.; Cineverse.; SideReel, Netaktion LLC; Image Future Investment (HK) Limited. |
Customization scope |
Free report customization (equivalent to up to 8 analyst’s working days) with purchase. Addition or alteration to country, regional & segment scope. |
Pricing and purchase options |
Avail customized purchase options to meet your exact research needs. Explore purchase options |
Global Anime Streaming Services Market Report Segmentation
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Demographics Outlook (Revenue, USD Million, 2018 - 2030)
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Kids (Ages 5-12)
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Teens (Ages 13-19)
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Adults (Ages Above 20)
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Content Type Outlook (Revenue, USD Million, 2018 - 2030)
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Shounen/Shoujo
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Seinen/Josei
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Ecchi/Harem
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Retro Anime
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Others
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Business Model Outlook (Revenue, USD Million, 2018 - 2030)
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Subscription-Based (SVOD)
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Ad-Supported (AVOD)
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Transactional (TVOD)
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Freemium
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Regional Outlook (Revenue, USD Million, 2018 - 2030)
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North America
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U.S.
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Canada
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Mexico
-
-
Europe
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UK
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Germany
-
France
-
-
Asia Pacific
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China
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Japan
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India
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South Korea
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Australia
-
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Latin America
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Brazil
-
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Middle East & Africa
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Saudi Arabia
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South Africa
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UAE
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-
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Table of Content
Table of Contents
Chapter 1. Methodology and Scope
1.1. Market Segmentation and Scope
1.2. Market Definitions
1.2.1. Information analysis
1.2.2. Market formulation & data visualization
1.2.3. Data validation & publishing
1.3. Research Scope and Assumptions
1.3.1. List of Data Sources
Chapter 2. Executive Summary
2.1. Market Outlook
2.2. Segment Outlook
2.3. Competitive Insights
Chapter 3. Anime Streaming Services Market Variables, Trends, & Scope
3.1. Market Lineage Outlook
3.2. Market Dynamics
3.2.1. Market Driver Analysis
3.2.2. Market Restraint Analysis
3.2.3. Deployment Challenge
3.3. Anime Streaming Services Market Analysis Tools
3.3.1. Deployment Analysis - Porter’s
3.3.1.1. Bargaining power of the suppliers
3.3.1.2. Bargaining power of the buyers
3.3.1.3. Threats of substitution
3.3.1.4. Threats from new entrants
3.3.1.5. Competitive rivalry
3.3.2. PESTEL Analysis
3.3.2.1. Political landscape
3.3.2.2. Economic landscape
3.3.2.3. Social landscape
3.3.2.4. Technological landscape
3.3.2.5. Environmental landscape
3.3.2.6. Legal landscape
Chapter 4. Anime Streaming Services Market: Demographics Estimates & Trend Analysis
4.1. Segment Dashboard
4.2. Anime Streaming Services Market: Demographics Movement Analysis, 2024 & 2030 (USD Million)
4.3. Kids
4.3.1. Kids Market Revenue Estimates and Forecasts, 2018 - 2030 (USD Million)
4.4. Teens (Ages 13-19)
4.4.1. Teens Market Revenue Estimates and Forecasts, 2018 - 2030 (USD Million)
4.5. Adults
4.5.1. Adults Market Revenue Estimates and Forecasts, 2018 - 2030 (USD Million)
Chapter 5. Anime Streaming Services Market: Content Type Estimates & Trend Analysis
5.1. Segment Dashboard
5.2. Anime Streaming Services Market: Content Type Movement Analysis, 2024 & 2030 (USD Million)
5.3. Shounen/Shoujo
5.3.1. Shounen/Shoujo Market Revenue Estimates and Forecasts, 2018 - 2030 (USD Million)
5.4. Seinen/Josei
5.4.1. Seinen/Josei Market Revenue Estimates and Forecasts, 2018 - 2030 (USD Million)
5.5. Ecchi/Harem
5.5.1. Ecchi/Harem Market Revenue Estimates and Forecasts, 2018 - 2030 (USD Million)
5.6. Retro Anime
5.6.1. Retro Anime Market Revenue Estimates and Forecasts, 2018 - 2030 (USD Million)
5.7. Others
5.7.1. Others Market Revenue Estimates and Forecasts, 2018 - 2030 (USD Million)
Chapter 6. Anime Streaming Services Market: Business Model Estimates & Trend Analysis
6.1. Segment Dashboard
6.2. Anime Streaming Services Market: Business Model Movement Analysis, 2024 & 2030 (USD Million)
6.3. Subscription-Based (SVOD)
6.3.1. Subscription-Based (SVOD)Market Revenue Estimates and Forecasts, 2018 - 2030 (USD Million)
6.4. Ad-Supported (AVOD)
6.4.1. Ad-Supported (AVOD) Market Revenue Estimates and Forecasts, 2018 - 2030 (USD Million)
6.5. Transactional (TVOD)
6.5.1. Transactional (TVOD) Market Revenue Estimates and Forecasts, 2018 - 2030 (USD Million)
6.6. Freemium
6.6.1. Freemium Market Revenue Estimates and Forecasts, 2018 - 2030 (USD Million)
Chapter 7. Anime Streaming Services Market: Regional Estimates & Trend Analysis
7.1. Anime Streaming Services Market by Region, 2024 & 2030
7.2. North America
7.2.1. North America Anime Streaming Services Market Estimates & Forecasts, 2018 - 2030, (USD Million)
7.2.2. U.S.
7.2.2.1. Anime Streaming Services Market Estimates and Forecasts, 2018 - 2030 (USD Million)
7.2.3. Canada
7.2.3.1. Canada Anime Streaming Services Market Estimates and Forecasts, 2018 - 2030 (USD Million)
7.2.4. Mexico
7.2.4.1. Mexico Anime Streaming Services Market Estimates and Forecasts, 2018 - 2030 (USD Million)
7.3. Europe
7.3.1. Europe Anime Streaming Services Market Estimates and Forecasts, 2018 - 2030 (USD Million)
7.3.2. UK
7.3.2.1. UK Anime Streaming Services Market Estimates and Forecasts, 2018 - 2030 (USD Million)
7.3.3. Germany
7.3.3.1. Germany Anime Streaming Services Market Estimates and Forecasts, 2018 - 2030 (USD Million)
7.3.4. France
7.3.4.1. France Anime Streaming Services Market Estimates and Forecasts, 2018 - 2030 (USD Million)
7.4. Asia Pacific
7.4.1. Asia Pacific Anime Streaming Services Market Estimates and Forecasts, 2018 - 2030 (USD Million)
7.4.2. China
7.4.2.1. China Anime Streaming Services Market Estimates and Forecasts, 2018 - 2030 (USD Million)
7.4.3. Japan
7.4.3.1. Japan Anime Streaming Services Market Estimates and Forecasts, 2018 - 2030 (USD Million)
7.4.4. India
7.4.4.1. India Anime Streaming Services Market Estimates and Forecasts, 2018 - 2030 (USD Million)
7.4.5. South Korea
7.4.5.1. South Korea Anime Streaming Services Market Estimates and Forecasts, 2018 - 2030 (USD Million)
7.4.6. Australia
7.4.6.1. Australia Anime Streaming Services Market Estimates and Forecasts, 2018 - 2030 (USD Million)
7.5. Latin America
7.5.1. Latin America Anime Streaming Services Market Estimates and Forecasts, 2018 - 2030 (USD Million)
7.5.2. Brazil
7.5.2.1. Brazil Anime Streaming Services Market Estimates and Forecasts, 2018 - 2030 (USD Million)
7.6. Middle East and Africa
7.6.1. Middle East and Africa Anime Streaming Services Market Estimates and Forecasts, 2018 - 2030 (USD Million)
7.6.2. Saudi Arabia
7.6.2.1. Saudi Arabia Anime Streaming Services Market Estimates and Forecasts, 2018 - 2030 (USD Million)
7.6.3. South Africa
7.6.3.1. South Africa Anime Streaming Services Market Estimates and Forecasts, 2018 - 2030 (USD Million)
7.6.4. UAE
7.6.4.1. UAE Anime Streaming Services Market Estimates and Forecasts, 2018 - 2030 (USD Million)
Chapter 8. Competitive Landscape
8.1. Company Categorization
8.2. Company Market Positioning
8.3. Company Heat Map Analysis
8.4. Company Profiles/Listing
8.4.1. Crunchyroll, LLC
8.4.1.1. Participant’s Overview
8.4.1.2. Financial Performance
8.4.1.3. Service Benchmarking
8.4.1.4. Strategic Initiatives
8.4.2. Hulu, LLC
8.4.2.1. Participant’s Overview
8.4.2.2. Financial Performance
8.4.2.3. Service Benchmarking
8.4.2.4. Strategic Initiatives
8.4.3. Netflix, Inc.
8.4.3.1. Participant’s Overview
8.4.3.2. Financial Performance
8.4.3.3. Service Benchmarking
8.4.3.4. Strategic Initiatives
8.4.4. Amazon.com, Inc.
8.4.4.1. Participant’s Overview
8.4.4.2. Financial Performance
8.4.4.3. Service Benchmarking
8.4.4.4. Strategic Initiatives
8.4.5. STAR.
8.4.5.1. Participant’s Overview
8.4.5.2. Financial Performance
8.4.5.3. Service Benchmarking
8.4.5.4. Strategic Initiatives
8.4.6. AMC Networks Entertainment LLC.
8.4.6.1. Participant’s Overview
8.4.6.2. Financial Performance
8.4.6.3. Service Benchmarking
8.4.6.4. Strategic Initiatives
8.4.7. LiveChart.me
8.4.7.1. Participant’s Overview
8.4.7.2. Financial Performance
8.4.7.3. Service Benchmarking
8.4.7.4. Strategic Initiatives
8.4.8. Medialink Group Limited.
8.4.8.1. Participant’s Overview
8.4.8.2. Financial Performance
8.4.8.3. Service Benchmarking
8.4.8.4. Strategic Initiatives
8.4.9. Cineverse.
8.4.9.1. Participant’s Overview
8.4.9.2. Financial Performance
8.4.9.3. Service Benchmarking
8.4.9.4. Strategic Initiatives
8.4.10. SideReel, Netaktion LLC
8.4.10.1. Participant’s Overview
8.4.10.2. Financial Performance
8.4.10.3. Service Benchmarking
8.4.10.4. Strategic Initiatives
8.4.11. Image Future Investment (HK) Limited.
8.4.11.1. Participant’s Overview
8.4.11.2. Financial Performance
8.4.11.3. Service Benchmarking
8.4.11.4. Strategic Initiatives
List of Tables
Table 1 Anime Streaming Services Market Size Estimates & Forecasts 2018 - 2030 (USD Million)
Table 2 Anime Streaming Services Market, By Demographics 2018 - 2030 (USD Million)
Table 3 Anime Streaming Services Market, By Content Type 2018 - 2030 (USD Million)
Table 4 Anime Streaming Services Market, By Business Model 2018 - 2030 (USD Million)
Table 5 Kids (Ages 5-12) Market Estimates & Forecasts, 2018 - 2030 (USD Million)
Table 6 Teens (Ages 13-19) Market Estimates & Forecasts, 2018 - 2030 (USD Million)
Table 7 Adults (Ages Above 20) Market Estimates & Forecasts, 2018 - 2030 (USD Million)
Table 8 Shounen/Shoujo Market Estimates & Forecasts, 2018 - 2030 (USD Million)
Table 9 Seinen/Josei Market Estimates & Forecasts, 2018 - 2030 (USD Million)
Table 10 Ecchi/Harem Market Estimates & Forecasts, 2018 - 2030 (USD Million)
Table 11 Retro Anime Market Estimates & Forecasts, 2018 - 2030 (USD Million)
Table 12 Others Market Estimates & Forecasts, 2018 - 2030 (USD Million)
Table 13 Subscription-Based (SVOD) Market Estimates & Forecasts, 2018 - 2030 (USD Million)
Table 14 Ad-Supported (AVOD) Market Estimates & Forecasts, 2018 - 2030 (USD Million)
Table 15 Transactional (TVOD) Market Estimates & Forecasts, 2018 - 2030 (USD Million)
Table 16 Freemium Market Estimates & Forecasts, 2018 - 2030 (USD Million)
Table 17 North America Anime Streaming Services Market, By Demographics, 2018 - 2030 (USD Million)
Table 18 North America Anime Streaming Services Market, By Content Type, 2018 - 2030 (USD Million)
Table 19 North America Anime Streaming Services Market, By Business Model, 2018 - 2030 (USD Million)
Table 20 U.S. Anime Streaming Services Market, By Demographics, 2018 - 2030 (USD Million)
Table 21 U.S. Anime Streaming Services Market, By Content Type, 2018 - 2030 (USD Million)
Table 22 U.S. Anime Streaming Services Market, By Business Model, 2018 - 2030 (USD Million)
Table 23 Canada Anime Streaming Services Market, By Demographics, 2018 - 2030 (USD Million)
Table 24 Canada Anime Streaming Services Market, By Content Type, 2018 - 2030 (USD Million)
Table 25 Canada Anime Streaming Services Market, By Business Model, 2018 - 2030 (USD Million)
Table 26 Mexico Anime Streaming Services Market, By Demographics, 2018 - 2030 (USD Million)
Table 27 Mexico Anime Streaming Services Market, By Content Type, 2018 - 2030 (USD Million)
Table 28 Mexico Anime Streaming Services Market, By Business Model, 2018 - 2030 (USD Million)
Table 29 Europe Anime Streaming Services Market, By Demographics, 2018 - 2030 (USD Million)
Table 30 Europe Anime Streaming Services Market, By Content Type, 2018 - 2030 (USD Million)
Table 31 Europe Anime Streaming Services Market, By Business Model, 2018 - 2030 (USD Million)
Table 32 UK Anime Streaming Services Market, By Demographics, 2018 - 2030 (USD Million)
Table 33 UK Anime Streaming Services Market, By Content Type, 2018 - 2030 (USD Million)
Table 34 UK Anime Streaming Services Market, By Business Model, 2018 - 2030 (USD Million)
Table 35 Germany Anime Streaming Services Market, By Demographics, 2018 - 2030 (USD Million)
Table 36 Germany Anime Streaming Services Market, By Content Type, 2018 - 2030 (USD Million)
Table 37 Germany Anime Streaming Services Market, By Business Model, 2018 - 2030 (USD Million)
Table 38 France Anime Streaming Services Market, By Demographics, 2018 - 2030 (USD Million)
Table 39 France Anime Streaming Services Market, By Content Type, 2018 - 2030 (USD Million)
Table 40 France Anime Streaming Services Market, By Business Model, 2018 - 2030 (USD Million)
Table 41 Asia Pacific Anime Streaming Services Market, By Demographics, 2018 - 2030 (USD Million)
Table 42 Asia Pacific Anime Streaming Services Market, By Content Type, 2018 - 2030 (USD Million)
Table 43 Asia Pacific Anime Streaming Services Market, By Business Model, 2018 - 2030 (USD Million)
Table 44 China Anime Streaming Services Market, By Demographics, 2018 - 2030 (USD Million)
Table 45 China Anime Streaming Services Market, By Content Type, 2018 - 2030 (USD Million)
Table 46 China Anime Streaming Services Market, By Business Model, 2018 - 2030 (USD Million)
Table 47 Japan Anime Streaming Services Market, By Demographics, 2018 - 2030 (USD Million)
Table 48 Japan Anime Streaming Services Market, By Content Type, 2018 - 2030 (USD Million)
Table 49 Japan Anime Streaming Services Market, By Business Model, 2018 - 2030 (USD Million)
Table 50 India Anime Streaming Services Market, By Demographics, 2018 - 2030 (USD Million)
Table 51 India Anime Streaming Services Market, By Content Type, 2018 - 2030 (USD Million)
Table 52 India Anime Streaming Services Market, By Business Model, 2018 - 2030 (USD Million)
Table 53 South Korea Anime Streaming Services Market, By Demographics, 2018 - 2030 (USD Million)
Table 54 South Korea Anime Streaming Services Market, By Content Type, 2018 - 2030 (USD Million)
Table 55 South Korea Anime Streaming Services Market, By Business Model, 2018 - 2030 (USD Million)
Table 56 Australia Anime Streaming Services Market, By Demographics, 2018 - 2030 (USD Million)
Table 57 Australia Anime Streaming Services Market, By Content Type, 2018 - 2030 (USD Million)
Table 58 Australia Anime Streaming Services Market, By Business Model, 2018 - 2030 (USD Million)
Table 59 Latin America Anime Streaming Services Market, By Demographics, 2018 - 2030 (USD Million)
Table 60 Latin America Anime Streaming Services Market, By Content Type, 2018 - 2030 (USD Million)
Table 61 Latin America Anime Streaming Services Market, By Business Model, 2018 - 2030 (USD Million)
Table 62 Brazil Anime Streaming Services Market, By Demographics, 2018 - 2030 (USD Million)
Table 63 Brazil Anime Streaming Services Market, By Content Type, 2018 - 2030 (USD Million)
Table 64 Brazil Anime Streaming Services Market, By Business Model, 2018 - 2030 (USD Million)
Table 65 Middle East & Africa Anime Streaming Services Market, By Demographics, 2018 - 2030 (USD Million)
Table 66 Middle East & Africa Anime Streaming Services Market, By Content Type, 2018 - 2030 (USD Million)
Table 67 Middle East & Africa Anime Streaming Services Market, By Business Model, 2018 - 2030 (USD Million)
Table 68 Saudi Arabia Anime Streaming Services Market, By Demographics, 2018 - 2030 (USD Million)
Table 69 Saudi Arabia Anime Streaming Services Market, By Content Type, 2018 - 2030 (USD Million)
Table 70 Saudi Arabia Anime Streaming Services Market, By Business Model, 2018 - 2030 (USD Million)
Table 71 UAE Anime Streaming Services Market, By Demographics, 2018 - 2030 (USD Million)
Table 72 UAE Anime Streaming Services Market, By Content Type, 2018 - 2030 (USD Million)
Table 73 UAE Anime Streaming Services Market, By Business Model, 2018 - 2030 (USD Million)
Table 74 South Africa Anime Streaming Services Market, By Demographics, 2018 - 2030 (USD Million)
Table 75 South Africa Anime Streaming Services Market, By Content Type, 2018 - 2030 (USD Million)
Table 76 South Africa Anime Streaming Services Market, By Business Model, 2018 - 2030 (USD Million)
List Tables Figures
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